# Reflection and shearing in computer graphics pdf

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## Reflection:

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Actions Shares. No notes for slide. Vinod Thakur 2. Transformations are the movement of the object in Cartesian plane. Shearing:- Reflection 8. Point We will consider points as column Vectors. Translate an object by translating each vertex in the object.

Z-axis rotation is same as the origin about in 2D for which we have the derived matrices already. Roll:- Rotation Pitch :- rotation Yaw:- rotation around Front to around the side to around the verti- back Z-axis side about x-axis cal axis y-axis Reflection relative to a given Axis are equivalent to Degree rotations Such view is called perspective view.

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## shear transformation in computer graphics

By on Dec 29, in Uncategorized 0 comments. Computer Science Dept. Like scale and translate, a shear can be done along just one or along both of the coordinate axes. So, there are two versions of shearing-. A shear along one axis say, the x-axis is performed in terms of the point's coordinate in the other axis the y-axis.

In this article, we will discuss about 2D Shearing in Computer Graphics. In a two dimensional plane, the object size can be changed along X direction as well as Y direction. Given a triangle with points 1, 1 , 0, 0 and 1, 0. Apply shear parameter 2 on X axis and 2 on Y axis and find out the new coordinates of the object. Watch this Video Lecture. Get more notes and other study material of Computer Graphics. In this article, we will discuss about 2D Reflection in Computer Graphics.

In linear algebra , linear transformations can be represented by matrices. There are alternative expressions of transformation matrices involving row vectors that are preferred by some authors. Matrices allow arbitrary linear transformations to be displayed in a consistent format, suitable for computation. Linear transformations are not the only ones that can be represented by matrices. These include both affine transformations such as translation and projective transformations. In the physical sciences , an active transformation is one which actually changes the physical position of a system , and makes sense even in the absence of a coordinate system whereas a passive transformation is a change in the coordinate description of the physical system change of basis.

3D Shearing in Computer Graphics | Definition | Examples · Computer Shear. In this article, we will discuss about 3D Reflection in Computer Graphics.

## shear transformation in computer graphics

The problem of jagged edges technically occurs due to distortion of the image when scan conversion is done with sampling at a low frequency, which is also known as Undersampling. Click on the download links for downloading the respective notes. Introduction: Computer Graphics and its applications, Elements of a Graphics, 5.

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